Wednesday, July 1, 2009

Should working in games be more fun?

Yeah, we've all seen 'em. The bright-eyed, eager kids who, upon learning that we work in the interactive entertainment industry, drop to their hands and knees and beg us for our secret. How did we do it? How did we manage to get someone to pay us for this? There are millions of them. Mostly guys, but the number of girls is getting surprisingly high. They're kind of naive, and maybe a little annoying, but in a charming kind of way, since they worship the week-old leftover pizza crusts we reluctantly throw out. They'd do anything to be like us, up to and including pledging their souls to the denizen of the fuming tar pits of Hades of our choice. Sure, they feign to listen when we warn them about the crazy hours or the lousy pay. But nothing registers. To their untrained eyes, making games seems to be somewhat akin to a mild all-day orgasm. And then, something terrible happens to them. They finally get a job in the industry.

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